Dark Souls III
Senior Environment & Props Artist – FromSoftware
Contributed to environment and hero prop asset production supporting large-scale level development and world-building.
Responsibilities included:
3D modeling and texturing of environment and hero assets
Set dressing and visual composition support
Creation of workflow documentation to streamline production processes
It was a privilege to contribute to the project alongside the team at FromSoftware.
The following screenshots showcase environment and hero assets I created for the project.